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When describing the differences between Web1/2/3, we often say that each new generation of the web is the same as the last…
With one cool new feature (a CNF, if you will).
Web1’s was information at your fingertips (plain text on a screen), Web2’s was interaction (upload photos/videos to websites, leave comments, etc.).
Web3’s CNF is defined by digital ownership.
And “Crypto: The Game” is a great example of Web3’s CNF being applied to existing concepts.
The basic gist of the game is that its a real time virtual version of ‘Survivor’ — 800 people are granted entry to a digital island, where they complete in challenges in an attempt to win the $115k prize.
(And similar to Survivor, you get voted off the island by your peers).
So just as you’d expect in any competitive Web2 gaming tournament, folks are being enticed with a cash prize, while revenue is generated via entry fees and digital sponsorships.
Now, here’s where Web3’s CNF comes in (and shines):
Player entry tickets are being sold as NFTs, and every time someone gets voted off the island, that ‘player’ NFT turns into a ‘voting’ NFT.
(Allowing eliminated players to vote on who will get booted in the next round).
If eliminated players want a second shot at the prize, they can offer to buy an active ‘player’ NFT from anyone left in the game (allowing active players to cash out early, for the right price).
…and for every secondary sale that is made:
The game maker’s get a cut (giving them a cool new way to generate revenue).
It feels like a relatively niche use case (and it is), but as Web3 technology proliferates, the ability for both users and creators to own (and profit from) the digital networks they support will become more and more common place.
We love to see it!
Read More: www.web3daily.co