In this interview with artist and curator GreyRadian we learn about the featured artists in her upcoming curator exhibition and discuss anime and its impact across cultures and communities.
MP: Can you tell me a little about yourself and your history as an artist and someone who sells NFTs?
GR: My name is Stephanie, but I have gone by the name GreyRadian (Grey for short) online since 2009. I was born and raised in Australia, currently based in Tokyo, Japan.
After graduating with a Bachelor of Arts in Digital Design and Advanced Diploma in Concept Design, I entered the video games industry in Japan and currently have 5+ years’ worth of professional experience.
I discovered NFTs in early 2021, and I was one of the only artists from a professional anime-art background active in the community and one of the few based in Japan. This opportunity led me to create my 1 of 1 collection, Himé Designs. I use my specialized skill set in Japanese anime character design and NFT technology to guarantee collectors’ ownership and value, thus introducing commercial-use licensing (CC0) to NFT projects.
I also became one of the founders of the first NFT anime community called Anifam alongside fellow artist and friend Looona-Lou, which I am proud to be a part of as Anifam played an integral role in leading the anime art boom that kickstarted in mid-2021.
MP: Can you tell me how you came to work in the Japanese video game industry as an Australian transplant?
GR: I come from the most isolated city in the world: Perth! When I finished school and was looking for a job, the games industry in Australia was almost non-existent, let alone in Perth. It meant I just had to get out of the country to find a job where I can use my skill set in the games industry.
I applied everywhere in the world, but with the competitive games industry, I decided to cater myself to a region where the language barrier would act as a giant hurdle for other applicants (and myself!) to give me a better chance of getting my foot at the door.
I also love Japanese video games and prefer their style of storytelling and design
MP: Though I know you were interested in anime before moving, how would you say your style has evolved since moving to the Motherland of Anime?
GR: By joining the professional working environment in Japan, I have learned a lot about how the Japanese capture the aesthetic of ‘kawaii.’ I don’t think many people outside of Asia realize this. Still, with a keen eye for detail, you can sometimes tell if the artist has honed their skills in Japan, Korea, China, or another country, even if the artwork is broadly ‘anime style.’
I have learned that the Japanese have a very particular way of distributing facial proportions in anime illustrations to properly encapsulate the culture of kawaii (which is not exactly synonymous with the word ‘cute’).
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