Champions Ascension, the gladiator-inspired AAA game on the Ethereum blockchain, released the first version of their whitepaper, detailing the tokenomics and Champions’ stats.
After a successful Prime Eternal Gladiator sale, the team at Jam City is pushing forward their roadmap and confirming some more details on the upcoming title.
Following the 0.3ETH mint price, new players interested in joining can purchase Eternals on the secondary market, with a current floor price close to the mint value. Holding an Eternal grants special access on Discord, community-reserved events, and airdrops for game tokens.
Game Overview
The Whitepaper doesn’t go into many details when it comes to gameplay. However, the developers did shed some light on it.
The game will feature multiple game modes. Some will be AI-led, and some will require interaction with the Champions. Almost all of them will be held off-chain and results should then be transferred on-chain.
It doesn’t look like the game will feature a free-to-play model, as all players need a Champion to join.
Champions in the game can die, breed, and gather materials through finalizing quests. Materials can be used to craft higher-level items, increase the rarity of gears, or ascend the champion.
Champions Ascension will have a land play, which will actually be released as the first game mode. Lands can host buildings, and players that own one can build them for the use of the community. Of course, landowners will get a fee for each time another player uses resources on the land.

Champions
Champions are the main NFT of Champions Ascension, and they will give you access to the plethora of gameplay modes aforementioned, along with unique experiences outside of the game.
Each Champion belongs to one of 12 Families grouped in 6 Classes, 2 Families per Class. There are also 7 Essences that each Champion gets their core power from:
Essences have their advantages/disadvantages against each other, which is one of the crucial parts of the combat rules.
Each Champion can have up to six different sorts of functional parts. Each functioning part has its own set of stats, and each part contributes differently to the Champions’ overall stats and skills.
Each Champion has 5 active (of 6 total) functional parts, which means one of them will be suppressed. However, the genes for all 6 will be present so it can be passed on when breeding new Champions.
Each functioning component is infused with one of the seven Essences, and when the essence of the part matches that of the Champion core, the part’s stats are boosted.
All the playable Champions are categorized into 4 tiers.
- Prime Eternal
- Eternal
- Gladiator
- Challenger
Champions of a lower tier can be ascended to the next higher tier after meeting certain prerequisites, such as reaching a certain level at their current tier and completing an ascension challenge. To Ascend your Champion you…
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